<fwAllConfigs>
   <ConfigArray>
      <!-- Base configuration, applies to all platforms and builds. -->
      <Item>
         <Build>Any</Build>
         <Platforms>Any</Platforms>
         <Config type="CGameConfig" >
            <PoolSizes>
               <Entries>
                  <!-- Keep these sorted -->
                  <Item>
                     <PoolName>AnimatedBuilding</PoolName>
                     <PoolSize value="600"/>
                  </Item>
                  <Item>
                     <PoolName>AttachmentExtension</PoolName>
                     <PoolSize value="348"/>
                  </Item>
                  <Item>
                     <PoolName>AudioHeap</PoolName>
                     <PoolSize value="195"/>
                  </Item>
                  <Item>
                     <PoolName>BlendshapeStore</PoolName>
                     <PoolSize value="75"/>
                  </Item>
                  <Item>
                     <PoolName>Building</PoolName>
                     <PoolSize value="55000"/>
                  </Item>
                  <Item>
                     <!-- Size of CVehicleRecordingMgr's streaming module. -->
                     <PoolName>carrec</PoolName>
                     <PoolSize value="4000"/>
                  </Item>
                  <Item>
                     <PoolName>CBoatChaseDirector</PoolName>
                     <PoolSize value="4"/>
                  </Item>
                  <Item>
                     <PoolName>CVehicleCombatAvoidanceArea</PoolName>
                     <PoolSize value="5"/>
                  </Item>
                  <Item>
                     <PoolName>CCargen</PoolName>
                     <PoolSize value="800"/>
                  </Item>
                  <Item>
                     <PoolName>CCargenForScenarios</PoolName>
                     <PoolSize value="500"/>
                  </Item>
                  <Item>
                     <PoolName>CCombatDirector</PoolName>
                     <PoolSize value="5"/>
                  </Item>
                  <Item>
                     <PoolName>CCombatInfo</PoolName>
                     <PoolSize value="16"/>
                  </Item>
                  <Item>
                     <PoolName>CCombatSituation</PoolName>
                     <PoolSize value="6"/>
                  </Item>
                  <Item>
                     <PoolName>CCoverFinder</PoolName>
                     <PoolSize value="40"/>
                  </Item>
                  <Item>
                     <PoolName>CDefaultCrimeInfo</PoolName>
                     <PoolSize value="13"/>
                  </Item>
                  <Item>
                     <PoolName>CTacticalAnalysis</PoolName>
                     <PoolSize value="3"/>
                  </Item>
                  <Item>
                     <PoolName>CTaskUseScenarioEntityExtension</PoolName>
                     <PoolSize value="256"/>
                  </Item>
                  <Item>
                     <PoolName>AnimStore</PoolName>
                     <PoolSize value="13500"/>
                  </Item>
                  <Item>
                     <PoolName>CGameScriptResource</PoolName>
                     <PoolSize value="2850"/>
                  </Item>
                  <Item>
                     <PoolName>ClothStore</PoolName>
                     <PoolSize value="60"/>
                  </Item>
                  <Item>
                     <PoolName>CombatMeleeManager_Groups</PoolName>
                     <PoolSize value="3"/>
                  </Item>
                  <Item>
                     <PoolName>CombatMountedManager_Attacks</PoolName>
                     <PoolSize value="1"/>
                  </Item>
                  <Item>
                     <PoolName>CompEntity</PoolName>
                     <PoolSize value="39"/>
                  </Item>
                  <Item>
                     <PoolName>CPrioritizedClipSetBucket</PoolName>
                     <PoolSize value="22"/>
                  </Item>
                  <Item>
                     <PoolName>CPrioritizedClipSetRequest</PoolName>
                     <PoolSize value="116"/>
                  </Item>
                  <Item>
                     <PoolName>CRoadBlock</PoolName>
                     <PoolSize value="3"/>
                  </Item>
                  <Item>
                     <PoolName>CStuntJump</PoolName>
                     <PoolSize value="64"/>
                  </Item>
                  <Item>
                     <PoolName>CScenarioInfo</PoolName>
                     <PoolSize value="220"/>
                  </Item>
                  <Item>
                     <PoolName>CScenarioPointExtraData</PoolName>
                     <PoolSize value="220"/>
                  </Item>
                  <Item>
                     <PoolName>CutsceneStore</PoolName>
                     <PoolSize value="1400"/>
                  </Item>
                  <Item>
                     <PoolName>CScriptEntityExtension</PoolName>
                     <PoolSize value="250"/>
                  </Item>
                  <Item>
                     <PoolName>CVehicleChaseDirector</PoolName>
                     <PoolSize value="4"/>
                  </Item>
                  <Item>
                     <PoolName>CVehicleClipRequestHelper</PoolName>
                     <PoolSize value="45"/>
                  </Item>
                  <Item>
                     <PoolName>CPathNodeRouteSearchHelper</PoolName>
                     <PoolSize value="256"/>
                  </Item>
                  <Item>
                     <PoolName>CGrabHelper</PoolName>
                     <PoolSize value="8"/>
                  </Item>
                  <Item>
                     <PoolName>CGpsNumNodesStored</PoolName>
                     <PoolSize value="1024"/>
                  </Item>
                  <Item>
                     <PoolName>CClimbHandHoldDetected</PoolName>
                     <PoolSize value="16"/>
                  </Item>
                  <Item>
                     <PoolName>CAmbientLookAt</PoolName>
                     <PoolSize value="40"/>
                  </Item>
                  <Item>
                     <PoolName>DecoratorExtension</PoolName>
                     <PoolSize value="320"/>
                  </Item>
                  <Item>
                     <PoolName>DrawableStore</PoolName>
                     <PoolSize value="60200"/>
                  </Item>
                  <Item>
                     <PoolName>Dummy Object</PoolName>
                     <PoolSize value="10000"/>
                  </Item>
                  <Item>
                     <PoolName>DwdStore</PoolName>
                     <PoolSize value="14000"/>
                  </Item>
                  <Item>
                     <PoolName>EntityBatch</PoolName>
                     <PoolSize value="5000"/>
                  </Item>
                  <Item>
                     <PoolName>GrassBatch</PoolName>
                     <PoolSize value="30000"/>
                  </Item>
                  <Item>
                     <PoolName>ExprDictStore</PoolName>
                     <PoolSize value="190"/>
                  </Item>
                  <Item>
                     <PoolName>FrameFilterStore</PoolName>
                     <PoolSize value="14"/>
                  </Item>
                  <Item>
                     <PoolName>FragmentStore</PoolName>
                     <PoolSize value="8200"/>
                  </Item>
                  <Item>
                     <PoolName>GamePlayerBroadcastDataHandler_Remote</PoolName>
                     <PoolSize value="1200"/>
                  </Item>
                  <Item>
                     <PoolName>InstanceBuffer</PoolName>
                     <PoolSize value="20000"/>
                  </Item>
                  <Item>
                     <PoolName>InteriorInst</PoolName>
                     <PoolSize value="150"/>
                  </Item>
                  <Item>
                     <PoolName>InteriorProxy</PoolName>
                     <PoolSize value="770"/>
                  </Item>
                  <Item>
                     <PoolName>IplStore</PoolName>
                     <PoolSize value="3000"/>
                  </Item>
                  <Item>
                     <PoolName>MaxLoadedInfo</PoolName>
                     <PoolSize value="32768"/>
                  </Item>
                  <Item>
                     <PoolName>MaxLoadRequestedInfo</PoolName>
                     <PoolSize value="3000"/>
                  </Item>
                  <Item>
                     <PoolName>ActiveLoadedInfo</PoolName>
                     <PoolSize value="3000"/>
                  </Item>
                  <Item>
                     <PoolName>ActivePersistentLoadedInfo</PoolName>
                     <PoolSize value="1439"/>
                  </Item>
                  <Item>
                     <PoolName>Known Refs</PoolName>
                     <PoolSize value="24000"/>
                  </Item>
                  <Item>
                     <PoolName>LightEntity</PoolName>
                     <PoolSize value="4000"/>
                  </Item>
                  <Item>
                     <PoolName>MapDataLoadedNode</PoolName>
                     <PoolSize value="1000"/>
                  </Item>
                  <Item>
                     <PoolName>MapDataStore</PoolName>
                     <PoolSize value="8300"/>
                  </Item>
                  <Item>
                     <PoolName>MapTypesStore</PoolName>
                     <PoolSize value="1400"/>
                  </Item>
                  <Item>
                     <PoolName>MetaDataStore</PoolName>
                     <PoolSize value="3000"/>
                  </Item>
                  <Item>
                     <PoolName>NavMeshes</PoolName>
                     <PoolSize value="10100"/>
                  </Item>
                  <Item>
                     <PoolName>NetworkDefStore</PoolName>
                     <PoolSize value="118"/>
                  </Item>
                  <Item>
                     <PoolName>NetworkCrewDataMgr</PoolName>
                     <PoolSize value="16"/>
                  </Item>
                  <Item>
                     <PoolName>Object</PoolName>
                     <PoolSize value="1600"/>
                  </Item>
                  <Item>
                     <PoolName>OcclusionInteriorInfo</PoolName>
                     <PoolSize value="50"/>
                  </Item>
                  <Item>
                     <PoolName>OcclusionPathNode</PoolName>
                     <PoolSize value="5100"/>
                  </Item>
                  <Item>
                     <PoolName>OcclusionPortalEntity</PoolName>
                     <PoolSize value="163"/>
                  </Item>
                  <Item>
                     <PoolName>OcclusionPortalInfo</PoolName>
                     <PoolSize value="500"/>
                  </Item>
                  <Item>
                     <PoolName>Peds</PoolName>
                     <PoolSize value="256"/>
                  </Item>
                  <Item>
                     <PoolName>CWeapon</PoolName>
                     <PoolSize value="1024"/>
                  </Item>
                  <Item>
                     <PoolName>phInstGta</PoolName>
                     <PoolSize value="8192"/>
                  </Item>
                  <Item>
                     <PoolName>PhysicsBounds</PoolName>
                     <PoolSize value="1450"/>
                  </Item>
                  <Item>
                     <PoolName>CPickup</PoolName>
                     <PoolSize value="73"/>
                  </Item>
                  <Item>
                     <PoolName>CPickupPlacement</PoolName>
                     <PoolSize value="280"/>
                  </Item>
                  <Item>
                     <PoolName>CPickupPlacementCustomScriptData</PoolName>
                     <PoolSize value="60"/>
                  </Item>
                  <Item>
                     <PoolName>CRegenerationInfo</PoolName>
                     <PoolSize value="56"/>
                  </Item>
                  <Item>
                     <PoolName>PortalInst</PoolName>
                     <PoolSize value="200"/>
                  </Item>
                  <Item>
                     <PoolName>PoseMatcherStore</PoolName>
                     <PoolSize value="28"/>
                  </Item>
                  <Item>
                     <PoolName>PMStore</PoolName>
                     <PoolSize value="100"/>
                  </Item>
                  <Item>
                     <PoolName>PtFxSortedEntity</PoolName>
                     <PoolSize value="384"/>
                  </Item>
                  <Item>
                     <PoolName>PtFxAssetStore</PoolName>
                     <PoolSize value="250"/>
                  </Item>
                  <Item>
                     <PoolName>QuadTreeNodes</PoolName>
                     <PoolSize value="1310"/>
                  </Item>
                  <Item>
                     <PoolName>ScaleformStore</PoolName>
                     <PoolSize value="642"/>
                  </Item>
                  <Item>
                     <PoolName>ScaleformMgrArray</PoolName>
                     <PoolSize value="40"/>
                  </Item>
                  <Item>
                     <PoolName>ScriptStore</PoolName>
                     <PoolSize value="900"/>
                  </Item>
                  <Item>
                     <PoolName>StaticBounds</PoolName>
                     <PoolSize value="13000"/>
                  </Item>
                  <Item>
                     <PoolName>tcBox</PoolName>
                     <PoolSize value="3000"/>
                  </Item>
                  <Item>
                     <PoolName>TrafficLightInfos</PoolName>
                     <PoolSize value="512"/>
                  </Item>
                  <Item>
                     <PoolName>TxdStore</PoolName>
                     <PoolSize value="38900"/>
                  </Item>
                  <Item>
                     <PoolName>Vehicles</PoolName>
                     <PoolSize value="300"/>
                  </Item>
                  <Item>
                     <PoolName>VehicleStreamRequest</PoolName>
                     <PoolSize value="45"/>
                  </Item>
                  <Item>
                     <PoolName>VehicleStreamRender</PoolName>
                     <PoolSize value="35"/>
                  </Item>
                  <Item>
                     <PoolName>VehicleStruct</PoolName>
                     <PoolSize value="200"/>
                  </Item>
                  <Item>
                     <PoolName>HandlingData</PoolName>
                     <PoolSize value="600"/>
                  </Item>
                  <Item>
                     <!-- Size of the CWaypointRecording streaming module. -->
                     <PoolName>wptrec</PoolName>
                     <PoolSize value="850"/>
                  </Item>
                  <Item>
                     <PoolName>fwLodNode</PoolName>
                     <PoolSize value="12500"/>
                  </Item>
                  <Item>
                     <PoolName>CTask</PoolName>
                     <PoolSize value="8192"/>
                  </Item>
                  <Item>
                     <PoolName>CEvent</PoolName>
                     <PoolSize value="800"/>
                  </Item>
                  <Item>
                     <PoolName>CMoveObject</PoolName>
                     <PoolSize value="112"/>
                  </Item>
                  <Item>
                     <PoolName>CMoveAnimatedBuilding</PoolName>
                     <PoolSize value="161"/>
                  </Item>
                  <Item>
                     <PoolName>atDScriptObjectNode</PoolName>
                     <PoolSize value="450"/>
                  </Item>
                  <Item>
                     <PoolName>fwDynamicArchetypeComponent</PoolName>
                     <PoolSize value="8192"/>
                  </Item>
                  <Item>
                     <PoolName>fwDynamicEntityComponent</PoolName>
                     <PoolSize value="8192"/>
                  </Item>
                  <Item>
                     <PoolName>fwEntityContainer</PoolName>
                     <PoolSize value="615"/>
                  </Item>
                  <Item>
                     <PoolName>fwMatrixTransform</PoolName>
                     <PoolSize value="30000"/>
                  </Item>
                  <Item>
                     <PoolName>fwQuaternionTransform</PoolName>
                     <PoolSize value="12958"/>
                  </Item>
                  <Item>
                     <PoolName>fwSimpleTransform</PoolName>
                     <PoolSize value="37000"/>
                  </Item>
                  <Item>
                     <PoolName>ScenarioCarGensPerRegion</PoolName>
                     <PoolSize value="80"/>
                  </Item>
                  <Item>
                     <PoolName>ScenarioPointsAndEdgesPerRegion</PoolName>
                     <PoolSize value="1000"/>
                  </Item>
                  <Item>
                     <PoolName>ScenarioPoint</PoolName>
                     <PoolSize value="900"/>
                  </Item>
                  <Item>
                     <PoolName>ScenarioPointEntity</PoolName>
                     <PoolSize value="350"/>
                  </Item>
                  <Item>
                     <PoolName>ScenarioPointWorld</PoolName>
                     <PoolSize value="1400"/>
                  </Item>
                  <Item>
                     <PoolName>MaxNonRegionScenarioPointSpatialObjects</PoolName>
                     <PoolSize value="900"/>
                  </Item>
                  <Item>
                     <PoolName>ObjectIntelligence</PoolName>
                     <PoolSize value="37"/>
                  </Item>
                  <Item>
                     <PoolName>VehicleScenarioAttractors</PoolName>
                     <PoolSize value="64"/>
                  </Item>
                  <Item>
                     <PoolName>AircraftFlames</PoolName>
                     <PoolSize value="34"/>
                  </Item>
                  <Item>
                     <PoolName>CScenarioPointChainUseInfo</PoolName>
                     <PoolSize value="96"/>
                  </Item>
                  <Item>
                     <PoolName>CScenarioClusterSpawnedTrackingData</PoolName>
                     <PoolSize value="190"/>
                  </Item>
                  <Item>
                     <PoolName>CSPClusterFSMWrapper</PoolName>
                     <PoolSize value="192"/>
                  </Item>
                  <Item>
                     <PoolName>fwArchetypePooledMap</PoolName>
                     <PoolSize value="62000"/>
                  </Item>
                  <Item>
                     <PoolName>CTaskConversationHelper</PoolName>
                     <PoolSize value="4"/>
                  </Item>
                  <Item>
                     <PoolName>SyncedScenes</PoolName>
                     <PoolSize value="48"/>
                  </Item>
                  <Item>
                     <PoolName>AnimScenes</PoolName>
                     <PoolSize value="10"/>
                  </Item>
                  <Item>
                     <PoolName>CPropManagementHelper</PoolName>
                     <PoolSize value="256"/>
                  </Item>
                  <Item>
                     <PoolName>ActionTable_Definitions</PoolName>
                     <PoolSize value="299"/>
                  </Item>
                  <Item>
                     <PoolName>ActionTable_Results</PoolName>
                     <PoolSize value="456"/>
                  </Item>
                  <Item>
                     <PoolName>ActionTable_Impulses</PoolName>
                     <PoolSize value="20"/>
                  </Item>
                  <Item>
                     <PoolName>ActionTable_Interrelations</PoolName>
                     <PoolSize value="60"/>
                  </Item>
                  <Item>
                     <PoolName>ActionTable_Homings</PoolName>
                     <PoolSize value="167"/>
                  </Item>
                  <Item>
                     <PoolName>ActionTable_Damages</PoolName>
                     <PoolSize value="24"/>
                  </Item>
                  <Item>
                     <PoolName>ActionTable_StrikeBones</PoolName>
                     <PoolSize value="17"/>
                  </Item>
                  <Item>
                     <PoolName>ActionTable_Rumbles</PoolName>
                     <PoolSize value="5"/>
                  </Item>
                  <Item>
                     <PoolName>ActionTable_Branches</PoolName>
                     <PoolSize value="27"/>
                  </Item>
                  <Item>
                     <PoolName>ActionTable_StealthKills</PoolName>
                     <PoolSize value="10"/>
                  </Item>
                  <Item>
                     <PoolName>ActionTable_Vfx</PoolName>
                     <PoolSize value="35"/>
                  </Item>
                  <Item>
                     <PoolName>ActionTable_FacialAnimSets</PoolName>
                     <PoolSize value="5"/>
                  </Item>
                  <Item>
                     <PoolName>NetworkEntityAreas</PoolName>
                     <PoolSize value="128"/>
                  </Item>
                  <Item>
                     <PoolName>NavMeshRoute</PoolName>
                     <PoolSize value="1024"/>
                  </Item>
               </Entries>
            </PoolSizes>
            <ConfigPopulation>
               <ScenarioPedsMultiplier_Base value="2000"/>
               <ScenarioPedsMultiplier value="3000"/>
               <AmbientPedsMultiplier_Base value="2000"/>
               <AmbientPedsMultiplier value="3000"/>
               <MaxTotalPeds_Base value="2000"/>
               <MaxTotalPeds value="6000"/>
               <PedMemoryMultiplier value="500"/>
               <PedsForVehicles_Base value="75"/>
               <PedsForVehicles value="75"/>
               <VehicleTimesliceMaxUpdatesPerFrame_Base value="4"/>
               <VehicleTimesliceMaxUpdatesPerFrame value="10"/>
               <VehicleAmbientDensityMultiplier_Base value="20"/>
               <VehicleAmbientDensityMultiplier value="30"/>
               <VehicleMemoryMultiplier value="500"/>
               <VehicleParkedDensityMultiplier_Base value="50"/>
               <VehicleParkedDensityMultiplier value="100"/>
               <VehicleLowPrioParkedDensityMultiplier_Base value="50"/>
               <VehicleLowPrioParkedDensityMultiplier value="100"/>
               <VehicleUpperLimit_Base value="15"/>
               <VehicleUpperLimit value="40"/>
               <VehicleUpperLimitMP value="60"/>
               <VehicleParkedUpperLimit_Base value="40"/>
               <VehicleParkedUpperLimit value="100"/>
               <VehicleKeyholeShapeInnerThickness_Base value="20"/>
               <VehicleKeyholeShapeInnerThickness value="20"/>
               <VehicleKeyholeShapeOuterThickness_Base value="40"/>
               <VehicleKeyholeShapeOuterThickness value="40"/>
               <VehicleKeyholeShapeInnerRadius_Base value="80"/>
               <VehicleKeyholeShapeInnerRadius value="120"/>
               <VehicleKeyholeShapeOuterRadius_Base value="185"/>
               <VehicleKeyholeShapeOuterRadius value="215"/>
               <VehicleKeyholeSideWallThickness_Base value="60"/>
               <VehicleKeyholeSideWallThickness value="60"/>
               <VehicleMaxCreationDistance_Base value="225"/>
               <VehicleMaxCreationDistance value="255"/>
               <VehicleMaxCreationDistanceOffscreen_Base value="50"/>
               <VehicleMaxCreationDistanceOffscreen value="50"/>
               <VehicleCullRange_Base value="251"/>
               <VehicleCullRange value="311"/>
               <VehicleCullRangeOnScreenScale_Base value="140"/>
               <VehicleCullRangeOnScreenScale value="140"/>
               <VehicleCullRangeOffScreen_Base value="100"/>
               <VehicleCullRangeOffScreen value="150"/>
               <DensityBasedRemovalRateScale_Base value="36"/>
               <DensityBasedRemovalRateScale value="36"/>
               <DensityBasedRemovalTargetHeadroom_Base value="10"/>
               <DensityBasedRemovalTargetHeadroom value="10"/>
               <VehicleSpacing_Base>
                  <VehicleSpacing_0_Base value="1"/>
                  <VehicleSpacing_1_Base value="172"/>
                  <VehicleSpacing_2_Base value="150"/>
                  <VehicleSpacing_3_Base value="129"/>
                  <VehicleSpacing_4_Base value="110"/>
                  <VehicleSpacing_5_Base value="88"/>
                  <VehicleSpacing_6_Base value="55"/>
                  <VehicleSpacing_7_Base value="52"/>
                  <VehicleSpacing_8_Base value="45"/>
                  <VehicleSpacing_9_Base value="40"/>
                  <VehicleSpacing_10_Base value="34"/>
                  <VehicleSpacing_11_Base value="27"/>
                  <VehicleSpacing_12_Base value="22"/>
                  <VehicleSpacing_13_Base value="20"/>
                  <VehicleSpacing_14_Base value="19"/>
                  <VehicleSpacing_15_Base value="18"/>
               </VehicleSpacing_Base>
               <VehicleSpacing>
                  <VehicleSpacing_0 value="1"/>
                  <VehicleSpacing_1 value="172"/>
                  <VehicleSpacing_2 value="150"/>
                  <VehicleSpacing_3 value="129"/>
                  <VehicleSpacing_4 value="110"/>
                  <VehicleSpacing_5 value="88"/>
                  <VehicleSpacing_6 value="55"/>
                  <VehicleSpacing_7 value="52"/>
                  <VehicleSpacing_8 value="45"/>
                  <VehicleSpacing_9 value="40"/>
                  <VehicleSpacing_10 value="34"/>
                  <VehicleSpacing_11 value="27"/>
                  <VehicleSpacing_12 value="22"/>
                  <VehicleSpacing_13 value="20"/>
                  <VehicleSpacing_14 value="19"/>
                  <VehicleSpacing_15 value="18"/>
               </VehicleSpacing>
               <PlayersRoadScanDistance_Base value="300"/>
               <PlayersRoadScanDistance value="330"/>
               <PlayerRoadDensityInc_Base>
                  <PlayerRoadDensityInc_0_Base value="0"/>
                  <PlayerRoadDensityInc_1_Base value="0"/>
                  <PlayerRoadDensityInc_2_Base value="0"/>
                  <PlayerRoadDensityInc_3_Base value="0"/>
                  <PlayerRoadDensityInc_4_Base value="0"/>
                  <PlayerRoadDensityInc_5_Base value="0"/>
                  <PlayerRoadDensityInc_6_Base value="0"/>
                  <PlayerRoadDensityInc_7_Base value="0"/>
                  <PlayerRoadDensityInc_8_Base value="0"/>
                  <PlayerRoadDensityInc_9_Base value="0"/>
                  <PlayerRoadDensityInc_10_Base value="0"/>
                  <PlayerRoadDensityInc_11_Base value="0"/>
                  <PlayerRoadDensityInc_12_Base value="0"/>
                  <PlayerRoadDensityInc_13_Base value="0"/>
                  <PlayerRoadDensityInc_14_Base value="0"/>
                  <PlayerRoadDensityInc_15_Base value="0"/>
               </PlayerRoadDensityInc_Base>
               <PlayerRoadDensityInc>
                  <PlayerRoadDensityInc_0 value="0"/>
                  <PlayerRoadDensityInc_1 value="0"/>
                  <PlayerRoadDensityInc_2 value="0"/>
                  <PlayerRoadDensityInc_3 value="0"/>
                  <PlayerRoadDensityInc_4 value="0"/>
                  <PlayerRoadDensityInc_5 value="0"/>
                  <PlayerRoadDensityInc_6 value="2"/>
                  <PlayerRoadDensityInc_7 value="2"/>
                  <PlayerRoadDensityInc_8 value="2"/>
                  <PlayerRoadDensityInc_9 value="2"/>
                  <PlayerRoadDensityInc_10 value="2"/>
                  <PlayerRoadDensityInc_11 value="1"/>
                  <PlayerRoadDensityInc_12 value="0"/>
                  <PlayerRoadDensityInc_13 value="0"/>
                  <PlayerRoadDensityInc_14 value="0"/>
                  <PlayerRoadDensityInc_15 value="0"/>
               </PlayerRoadDensityInc>
               <NonPlayerRoadDensityDec_Base>
                  <NonPlayerRoadDensityDec_0_Base value="0"/>
                  <NonPlayerRoadDensityDec_1_Base value="0"/>
                  <NonPlayerRoadDensityDec_2_Base value="0"/>
                  <NonPlayerRoadDensityDec_3_Base value="1"/>
                  <NonPlayerRoadDensityDec_4_Base value="1"/>
                  <NonPlayerRoadDensityDec_5_Base value="1"/>
                  <NonPlayerRoadDensityDec_6_Base value="1"/>
                  <NonPlayerRoadDensityDec_7_Base value="2"/>
                  <NonPlayerRoadDensityDec_8_Base value="2"/>
                  <NonPlayerRoadDensityDec_9_Base value="2"/>
                  <NonPlayerRoadDensityDec_10_Base value="2"/>
                  <NonPlayerRoadDensityDec_11_Base value="2"/>
                  <NonPlayerRoadDensityDec_12_Base value="3"/>
                  <NonPlayerRoadDensityDec_13_Base value="3"/>
                  <NonPlayerRoadDensityDec_14_Base value="3"/>
                  <NonPlayerRoadDensityDec_15_Base value="3"/>
               </NonPlayerRoadDensityDec_Base>
               <NonPlayerRoadDensityDec>
                  <NonPlayerRoadDensityDec_0 value="0"/>
                  <NonPlayerRoadDensityDec_1 value="0"/>
                  <NonPlayerRoadDensityDec_2 value="0"/>
                  <NonPlayerRoadDensityDec_3 value="0"/>
                  <NonPlayerRoadDensityDec_4 value="0"/>
                  <NonPlayerRoadDensityDec_5 value="0"/>
                  <NonPlayerRoadDensityDec_6 value="0"/>
                  <NonPlayerRoadDensityDec_7 value="0"/>
                  <NonPlayerRoadDensityDec_8 value="0"/>
                  <NonPlayerRoadDensityDec_9 value="0"/>
                  <NonPlayerRoadDensityDec_10 value="0"/>
                  <NonPlayerRoadDensityDec_11 value="1"/>
                  <NonPlayerRoadDensityDec_12 value="2"/>
                  <NonPlayerRoadDensityDec_13 value="3"/>
                  <NonPlayerRoadDensityDec_14 value="4"/>
                  <NonPlayerRoadDensityDec_15 value="5"/>
               </NonPlayerRoadDensityDec>
               <VehiclePopulationFrameRate_Base value="20"/>
               <VehiclePopulationFrameRate value="25"/>
               <VehiclePopulationCyclesPerFrame_Base value="1"/>
               <VehiclePopulationCyclesPerFrame value="1"/>
               <VehiclePopulationFrameRateMP_Base value="15"/>
               <VehiclePopulationFrameRateMP value="20"/>
               <VehiclePopulationCyclesPerFrameMP_Base value="1"/>
               <VehiclePopulationCyclesPerFrameMP value="1"/>
               <PedPopulationFrameRate_Base value="20"/>
               <PedPopulationFrameRate value="25"/>
               <PedPopulationCyclesPerFrame_Base value="1"/>
               <PedPopulationCyclesPerFrame value="1"/>
               <PedPopulationFrameRateMP_Base value="15"/>
               <PedPopulationFrameRateMP value="20"/>
               <PedPopulationCyclesPerFrameMP_Base value="1"/>
               <PedPopulationCyclesPerFrameMP value="1"/>
            </ConfigPopulation>
            <Config2dEffects>
               <MaxAttrsAudio value="280"/>
               <MaxAttrsBuoyancy value="100"/>
               <MaxAttrsDecal value="50"/>
               <MaxAttrsExplosion value="50"/>
               <MaxAttrsLadder value="122"/>
               <MaxAttrsLightShaft value="600"/>
               <MaxAttrsParticle value="2500"/>
               <MaxAttrsProcObj value="100"/>
               <MaxAttrsScrollBar value="1"/>
               <MaxAttrsSpawnPoint value="500"/>
               <MaxAttrsWindDisturbance value="50"/>
               <MaxAttrsWorldPoint value="600"/>
               <MaxEffectsWorld2d value="600"/>
            </Config2dEffects>
            <ConfigModelInfo>
               <defaultPlayerName>player_zero</defaultPlayerName>
               <defaultProloguePlayerName>csb_prolsec</defaultProloguePlayerName>
               <MaxBaseModelInfos value="2"/>
               <MaxCompEntityModelInfos value="100"/>
               <MaxMloInstances value="18000"/>
               <MaxMloModelInfos value="220"/>
               <MaxPedModelInfos value="725"/>
               <MaxTimeModelInfos value="1800"/>
               <MaxVehicleModelInfos value="310"/>
               <MaxWeaponModelInfos value="115"/>
               <MaxExtraPedModelInfos value="100"/>
               <MaxExtraVehicleModelInfos value="100"/>
               <MaxExtraWeaponModelInfos value="100"/>
            </ConfigModelInfo>
            <ConfigExtensions>
               <MaxDoorExtensions value="64"/>
               <MaxLightExtensions value="1024"/>
               <MaxSpawnPointOverrideExtensions value="255"/>
               <MaxExpressionExtensions value="255"/>
            </ConfigExtensions>
            <ConfigStreamingEngine>
               <ArchiveCount value="2392"/>
               <PhysicalStreamingBuffer value="252"/>
               <VirtualStreamingBuffer value="1000"/>
            </ConfigStreamingEngine>
            <UseVehicleBurnoutTexture>CB_TRUE</UseVehicleBurnoutTexture>
            <AllowCrouchedMovement>CB_FALSE</AllowCrouchedMovement>
            <AllowParachuting>CB_TRUE</AllowParachuting>
            <AllowStealthMovement>CB_TRUE</AllowStealthMovement>
            <DebugScriptsPath>x:\gta5\script\dev\singleplayer\sco\DEBUG\</DebugScriptsPath>
            <Threads>
               <Item key="Streamer" >
                  <Priority>PRIO_NORMAL</Priority>
               </Item>
               <Item key="Update" >
                  <Priority>PRIO_NORMAL</Priority>
               </Item>
               <Item key="Render" >
                  <Priority>PRIO_NORMAL</Priority>
               </Item>
               <Item key="PathServer" >
                  <Priority>PRIO_LOWEST</Priority>
               </Item>
               <Item key="SysTask" >
                  <Priority>PRIO_ABOVE_NORMAL</Priority>
               </Item>
               <Item key="ControlMgrUpdateThread" >
                  <Priority>PRIO_ABOVE_NORMAL</Priority>
               </Item>
            </Threads>
            <ConfigOnlineServices>
               <RosTitleName>gta5</RosTitleName>
               <RosTitleVersion value="11"/>
               <RosScVersion value="11"/>
               <SteamAppId value="271590"/>
               <TitleDirectoryName>GTA V</TitleDirectoryName>
               <MultiplayerSessionTemplateName>SessionTemplate</MultiplayerSessionTemplateName>
            </ConfigOnlineServices>
            <ConfigUGCDescriptions>
               <MaxDescriptionLength value="255"/>
               <MaxNumDescriptions value="640"/>
               <SizeOfDescriptionBuffer value="60000"/>
            </ConfigUGCDescriptions>
            <ConfigNetScriptBroadcastData>
               <HostBroadcastData>
                  <Item>
                     <SizeOfData value="13000"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="3"/>
                  </Item>
                  <Item>
                     <SizeOfData value="6000"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="5"/>
                  </Item>
                  <Item>
                     <SizeOfData value="4000"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="8"/>
                  </Item>
                  <Item>
                     <SizeOfData value="2000"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="2"/>
                  </Item>
                  <Item>
                     <SizeOfData value="1500"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="4"/>
                  </Item>
                  <Item>
                     <SizeOfData value="1000"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="10"/>
                  </Item>
                  <Item>
                     <SizeOfData value="500"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="4"/>
                  </Item>
                  <Item>
                     <SizeOfData value="250"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="4"/>
                  </Item>
                  <Item>
                     <SizeOfData value="120"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="6"/>
                  </Item>
                  <Item>
                     <SizeOfData value="60"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="6"/>
                  </Item>
               </HostBroadcastData>
               <PlayerBroadcastData>
                  <Item>
                     <SizeOfData value="3600"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="1"/>
                  </Item>
                  <Item>
                     <SizeOfData value="2500"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="2"/>
                  </Item>
                  <Item>
                     <SizeOfData value="1400"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="3"/>
                  </Item>
                  <Item>
                     <SizeOfData value="600"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="2"/>
                  </Item>
                  <Item>
                     <SizeOfData value="500"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="3"/>
                  </Item>
                  <Item>
                     <SizeOfData value="400"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="2"/>
                  </Item>
                  <Item>
                     <SizeOfData value="150"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="2"/>
                  </Item>
                  <Item>
                     <SizeOfData value="80"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="4"/>
                  </Item>
                  <Item>
                     <SizeOfData value="40"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="8"/>
                  </Item>
                  <Item>
                     <SizeOfData value="16"/>
                     <MaxParticipants value="32"/>
                     <NumInstances value="16"/>
                  </Item>
               </PlayerBroadcastData>
            </ConfigNetScriptBroadcastData>
            <ConfigScriptStackSizes>
               <StackSizeData>
                  <Item>
                     <StackName>MICRO</StackName>
                     <SizeOfStack value="128"/>
                     <NumberOfStacksOfThisSize value="20"/>
                  </Item>
                  <Item>
                     <StackName>MINI</StackName>
                     <SizeOfStack value="512"/>
                     <NumberOfStacksOfThisSize value="20"/>
                  </Item>
                  <Item>
                     <StackName>DEFAULT</StackName>
                     <SizeOfStack value="1424"/>
                     <NumberOfStacksOfThisSize value="68"/>
                  </Item>
                  <Item>
                     <StackName>SPECIAL_ABILITY</StackName>
                     <SizeOfStack value="1828"/>
                     <NumberOfStacksOfThisSize value="5"/>
                  </Item>
                  <Item>
                     <StackName>FRIEND</StackName>
                     <SizeOfStack value="2050"/>
                     <NumberOfStacksOfThisSize value="12"/>
                  </Item>
                  <Item>
                     <StackName>SHOP</StackName>
                     <SizeOfStack value="2224"/>
                     <NumberOfStacksOfThisSize value="6"/>
                  </Item>
                  <Item>
                     <StackName>CELLPHONE</StackName>
                     <SizeOfStack value="2552"/>
                     <NumberOfStacksOfThisSize value="2"/>
                  </Item>
                  <Item>
                     <StackName>VEHICLE_SPAWN</StackName>
                     <SizeOfStack value="2556"/>
                     <NumberOfStacksOfThisSize value="1"/>
                  </Item>
                  <Item>
                     <StackName>PAUSE_MENU_SCRIPT</StackName>
                     <SizeOfStack value="3076"/>
                     <NumberOfStacksOfThisSize value="2"/>
                  </Item>
                  <Item>
                     <StackName>APP_INTERNET</StackName>
                     <SizeOfStack value="3584"/>
                     <NumberOfStacksOfThisSize value="1"/>
                  </Item>
                  <Item>
                     <StackName>MULTIPLAYER_MISSION</StackName>
                     <SizeOfStack value="3650"/>
                     <NumberOfStacksOfThisSize value="15"/>
                  </Item>
                  <Item>
                     <StackName>CONTACTS_APP</StackName>
                     <SizeOfStack value="3800"/>
                     <NumberOfStacksOfThisSize value="1"/>
                  </Item>
                  <Item>
                     <StackName>INTERACTION_MENU</StackName>
                     <SizeOfStack value="6004"/>
                     <NumberOfStacksOfThisSize value="1"/>
                  </Item>
                  <Item>
                     <StackName>SCRIPT_XML</StackName>
                     <SizeOfStack value="8344"/>
                     <NumberOfStacksOfThisSize value="3"/>
                  </Item>
                  <Item>
                     <StackName>PROPERTY_INT</StackName>
                     <SizeOfStack value="10024"/>
                     <NumberOfStacksOfThisSize value="1"/>
                  </Item>
                  <Item>
                     <StackName>INGAMEHUD</StackName>
                     <SizeOfStack value="4600"/>
                     <NumberOfStacksOfThisSize value="1"/>
                  </Item>
                  <Item>
                     <StackName>TRANSITION</StackName>
                     <SizeOfStack value="8032"/>
                     <NumberOfStacksOfThisSize value="1"/>
                  </Item>
                  <Item>
                     <StackName>FMMC_LAUNCHER</StackName>
                     <SizeOfStack value="14000"/>
                     <NumberOfStacksOfThisSize value="1"/>
                  </Item>
                  <Item>
                     <StackName>MULTIPLAYER_FREEMODE</StackName>
                     <SizeOfStack value="30000"/>
                     <NumberOfStacksOfThisSize value="1"/>
                  </Item>
                  <Item>
                     <StackName>MISSION</StackName>
                     <SizeOfStack value="17000"/>
                     <NumberOfStacksOfThisSize value="1"/>
                  </Item>
                  <Item>
                     <StackName>MP_LAUNCH_SCRIPT</StackName>
                     <SizeOfStack value="20000"/>
                     <NumberOfStacksOfThisSize value="1"/>
                  </Item>
               </StackSizeData>
            </ConfigScriptStackSizes>
            <ConfigScriptTextLines>
               <ArrayOfMaximumTextLines>
                  <Item>
                     <NameOfScriptTextLine>ScriptTextLinesZeroOrOneNumbers</NameOfScriptTextLine>
                     <MaximumNumber value="160"/>
                  </Item>
                  <Item>
                     <NameOfScriptTextLine>ScriptTextLinesOneSubstring</NameOfScriptTextLine>
                     <MaximumNumber value="100"/>
                  </Item>
                  <Item>
                     <NameOfScriptTextLine>ScriptTextLinesFourSubstringsThreeNumbers</NameOfScriptTextLine>
                     <MaximumNumber value="25"/>
                  </Item>
               </ArrayOfMaximumTextLines>
            </ConfigScriptTextLines>
         </Config>
      </Item>
      <!-- Debug configuration overrides -->
      <Item>
         <Build>debug</Build>
         <Platforms>Any</Platforms>
         <Config type="CGameConfig" >
            <ConfigStreamingEngine>
               <PhysicalStreamingBuffer value="252"/>
            </ConfigStreamingEngine>
         </Config>
      </Item>
      <!-- Beta configuration overrides -->
      <Item>
         <Build>beta</Build>
         <Platforms>Any</Platforms>
         <Config type="CGameConfig" >
            <PoolSizes>
               <Entries>
                  <!-- test_startup creates lots of peds and cars around Pershing Square -->
                  <Item>
                     <PoolName>CScriptEntityExtension</PoolName>
                     <PoolSize value="250"/>
                  </Item>
               </Entries>
            </PoolSizes>
            <ConfigStreamingEngine>
               <PhysicalStreamingBuffer value="252"/>
            </ConfigStreamingEngine>
         </Config>
      </Item>
      <!-- Nonfinal param configuration overrides -->
      <Item>
         <Build>nonfinal</Build>
         <Platforms>Any</Platforms>
         <Param>usefatcuts</Param>
         <Config type="CGameConfig" >
            <PoolSizes>
               <Entries>
                  <!-- fatcuts needs a bigger animation pool -->
                  <Item>
                     <PoolName>AnimStore</PoolName>
                     <PoolSize value="15000"/>
                  </Item>
                  <Item>
                     <PoolName>CutSceneStore</PoolName>
                     <PoolSize value="15000"/>
                  </Item>
               </Entries>
            </PoolSizes>
         </Config>
      </Item>
      <Item>
         <Build>any</Build>
         <Platforms>xboxone</Platforms>
         <Config type="CGameConfig" >
            <PoolSizes>
               <Entries>
                  <Item>
                     <PoolName>OcclusionPathNode</PoolName>
                     <PoolSize value="2950"/>
                  </Item>
                  <Item>
                     <PoolName>OcclusionPortalInfo</PoolName>
                     <PoolSize value="400"/>
                  </Item>
               </Entries>
            </PoolSizes>
            <ConfigStreamingEngine>
               <PhysicalStreamingBuffer value="2304"/>
               <VirtualStreamingBuffer value="0"/>
            </ConfigStreamingEngine>
            <Threads>
               <Item key="Update" >
                  <Priority>PRIO_HIGHEST</Priority>
                  <CpuAffinity>
                     <Core value="0"/>
                  </CpuAffinity>
               </Item>
               <Item key="AsyncShapeTestMgr" >
                  <Priority>PRIO_HIGHEST</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
               <Item key="RmptfxUpdateThread" >
                  <Priority>PRIO_HIGHEST</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
               <Item key="ControlMgrUpdateThread" >
                  <Priority>PRIO_HIGHEST</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
               <Item key="RecordingThreadDefault" >
                  <Priority>PRIO_ABOVE_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
               <Item key="ReplayQuantizeThread" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
               <Item key="RecordingThreadGameAndObject" >
                  <Priority>PRIO_ABOVE_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
               <Item key="MediaEncoderThreadAudio" >
                  <Priority>PRIO_LOWEST</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageDvdReader" >
                  <Priority>PRIO_TIME_CRITICAL</Priority>
                  <CpuAffinity>
                     <Core value="2"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageHddReader" >
                  <Priority>PRIO_TIME_CRITICAL</Priority>
                  <CpuAffinity>
                     <Core value="2"/>
                  </CpuAffinity>
               </Item>
               <Item key="RecorderWorkerThread" >
                  <Priority>PRIO_HIGHEST</Priority>
                  <CpuAffinity>
                     <Core value="2"/>
                  </CpuAffinity>
               </Item>
               <Item key="RecordingThreadPed" >
                  <Priority>PRIO_ABOVE_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="2"/>
                  </CpuAffinity>
               </Item>
               <Item key="PathServer" >
                  <Priority>PRIO_LOWEST</Priority>
                  <CpuAffinity>
                     <Core value="2"/>
                  </CpuAffinity>
               </Item>
               <Item key="Render" >
                  <Priority>PRIO_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="3"/>
                  </CpuAffinity>
               </Item>
               <Item key="NetLogSpooler" >
                  <Priority>PRIO_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="3"/>
                  </CpuAffinity>
               </Item>
               <Item key="NetRelay" >
                  <Priority>PRIO_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="3"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageLogfile" >
                  <Priority>PRIO_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="3"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageNetTcpWorker" >
                  <Priority>PRIO_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="3"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageAudioMixThread" >
                  <Priority>PRIO_TIME_CRITICAL</Priority>
                  <CpuAffinity>
                     <Core value="4"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageAudioEngineThread" >
                  <Priority>PRIO_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="4"/>
                  </CpuAffinity>
               </Item>
               <Item key="SaveBlockDataThread" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="4"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageDvdStreamer" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="4"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageHddStreamer" >
                  <Priority>PRIO_LOWEST</Priority>
                  <CpuAffinity>
                     <Core value="4"/>
                  </CpuAffinity>
               </Item>
               <Item key="RecordingThreadVehicle" >
                  <Priority>PRIO_ABOVE_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="5"/>
                  </CpuAffinity>
               </Item>
               <Item key="NorthAudioUpdate" >
                  <Priority>PRIO_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="5"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageNetSend" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="5"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageNetRecv" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="5"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageVoiceChatWorker" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="5"/>
                  </CpuAffinity>
               </Item>
               <Item key="MediaEncoderThreadVideo" >
                  <Priority>PRIO_LOWEST</Priority>
                  <CpuAffinity>
                     <Core value="5"/>
                  </CpuAffinity>
               </Item>
               <Item key="MediaDecoderThread" >
                  <Priority>PRIO_LOWEST</Priority>
                  <CpuAffinity>
                     <Core value="5"/>
                  </CpuAffinity>
               </Item>
               <Item key="ReplayFileManager" >
                  <Priority>PRIO_LOWEST</Priority>
                  <CpuAffinity>
                     <Core value="5"/>
                  </CpuAffinity>
               </Item>
               <Item key="ResourcePlacementThread" >
                  <Priority>PRIO_LOWEST</Priority>
                  <CpuAffinity>
                     <Core value="5"/>
                  </CpuAffinity>
               </Item>
            </Threads>
         </Config>
      </Item>
      <Item>
         <Build>any</Build>
         <Platforms>ps4</Platforms>
         <Config type="CGameConfig" >
            <PoolSizes>
               <Entries>
                  <Item>
                     <PoolName>CTask</PoolName>
                     <PoolSize value="2100"/>
                  </Item>
                  <Item>
                     <PoolName>OcclusionPathNode</PoolName>
                     <PoolSize value="2950"/>
                  </Item>
                  <Item>
                     <PoolName>OcclusionPortalInfo</PoolName>
                     <PoolSize value="400"/>
                  </Item>
               </Entries>
            </PoolSizes>
            <ConfigStreamingEngine>
               <PhysicalStreamingBuffer value="2304"/>
               <VirtualStreamingBuffer value="0"/>
            </ConfigStreamingEngine>
            <Threads>
               <Item key="Update" >
                  <Priority>PRIO_HIGHEST</Priority>
                  <CpuAffinity>
                     <Core value="0"/>
                  </CpuAffinity>
               </Item>
               <Item key="ControlMgrUpdateThread" >
                  <Priority>PRIO_HIGHEST</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
               <Item key="AsyncShapeTestMgr" >
                  <Priority>PRIO_HIGHEST</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageDvdReader" >
                  <Priority>PRIO_TIME_CRITICAL</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
               <Item key="RecordingThreadDefault" >
                  <Priority>PRIO_ABOVE_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
               <Item key="ReplayQuantizeThread" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
               <Item key="RecordingThreadGameAndObject" >
                  <Priority>PRIO_ABOVE_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
               <Item key="MediaEncoderThreadAudio" >
                  <Priority>PRIO_LOWEST</Priority>
                  <CpuAffinity>
                     <Core value="2"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageAudioEngineThread" >
                  <Priority>PRIO_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageHddReader" >
                  <Priority>PRIO_TIME_CRITICAL</Priority>
                  <CpuAffinity>
                     <Core value="2"/>
                  </CpuAffinity>
               </Item>
               <Item key="RmptfxUpdateThread" >
                  <Priority>PRIO_HIGHEST</Priority>
                  <CpuAffinity>
                     <Core value="2"/>
                  </CpuAffinity>
               </Item>
               <Item key="RecordingThreadPed" >
                  <Priority>PRIO_ABOVE_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="2"/>
                  </CpuAffinity>
               </Item>
               <Item key="PathServer" >
                  <Priority>PRIO_LOWEST</Priority>
                  <CpuAffinity>
                     <Core value="2"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageGpuSubmit" >
                  <Priority>PRIO_TIME_CRITICAL</Priority>
                  <CpuAffinity>
                     <Core value="3"/>
                  </CpuAffinity>
               </Item>
               <Item key="RecordingThreadVehicle" >
                  <Priority>PRIO_ABOVE_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="3"/>
                  </CpuAffinity>
               </Item>
               <Item key="NetLogSpooler" >
                  <Priority>PRIO_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="3"/>
                  </CpuAffinity>
               </Item>
               <Item key="NetRelay" >
                  <Priority>PRIO_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="3"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageLogfile" >
                  <Priority>PRIO_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="3"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageNetTcpWorker" >
                  <Priority>PRIO_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="3"/>
                  </CpuAffinity>
               </Item>
               <Item key="ResourcePlacementThread" >
                  <Priority>PRIO_LOWEST</Priority>
                  <CpuAffinity>
                     <Core value="3"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageAudioMixThread" >
                  <Priority>PRIO_TIME_CRITICAL</Priority>
                  <CpuAffinity>
                     <Core value="4"/>
                  </CpuAffinity>
               </Item>
               <Item key="SaveBlockDataThread" >
                  <Priority>PRIO_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="4"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageDvdStreamer" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="4"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageHddStreamer" >
                  <Priority>PRIO_LOWEST</Priority>
                  <CpuAffinity>
                     <Core value="4"/>
                  </CpuAffinity>
               </Item>
               <Item key="Render" >
                  <Priority>PRIO_HIGHEST</Priority>
                  <CpuAffinity>
                     <Core value="5"/>
                  </CpuAffinity>
               </Item>
               <Item key="NorthAudioUpdate" >
                  <Priority>PRIO_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="5"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageNetSend" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="5"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageNetRecv" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="5"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageVoiceChatWorker" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="5"/>
                  </CpuAffinity>
               </Item>
               <Item key="MediaEncoderThreadVideo" >
                  <Priority>PRIO_LOWEST</Priority>
                  <CpuAffinity>
                     <Core value="5"/>
                  </CpuAffinity>
               </Item>
               <Item key="ReplayFileManager" >
                  <Priority>PRIO_LOWEST</Priority>
                  <CpuAffinity>
                     <Core value="5"/>
                  </CpuAffinity>
               </Item>
            </Threads>
         </Config>
      </Item>
      <Item>
         <Build>Debug</Build>
         <Platforms>ps4</Platforms>
         <Config type="CGameConfig" >
            <Threads>
               <Item key="RageNetSend" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageNetRecv" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
               <Item key="RageVoiceChatWorker" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
               <Item key="PathServer" >
                  <Priority>PRIO_IDLE</Priority>
                  <CpuAffinity>
                     <Core value="1"/>
                  </CpuAffinity>
               </Item>
            </Threads>
         </Config>
      </Item>
      <Item>
         <Build>any</Build>
         <Platforms>x64</Platforms>
         <Config type="CGameConfig" >
            <Threads>
               <Item key="Update" >
                  <Priority>PRIO_TIME_CRITICAL</Priority>
               </Item>
               <Item key="ControlMgrUpdateThread" >
                  <Priority>PRIO_HIGHEST</Priority>
               </Item>
               <Item key="AsyncShapeTestMgr" >
                  <Priority>PRIO_HIGHEST</Priority>
               </Item>
               <Item key="RageDvdReader" >
                  <Priority>PRIO_TIME_CRITICAL</Priority>
               </Item>
               <Item key="RecordingThreadDefault" >
                  <Priority>PRIO_ABOVE_NORMAL</Priority>
               </Item>
               <Item key="ReplayQuantizeThread" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
               </Item>
               <Item key="RecordingThreadGameAndObject" >
                  <Priority>PRIO_ABOVE_NORMAL</Priority>
               </Item>
               <Item key="RageAudioEngineThread" >
                  <Priority>PRIO_NORMAL</Priority>
               </Item>
               <Item key="RageHddReader" >
                  <Priority>PRIO_TIME_CRITICAL</Priority>
               </Item>
               <Item key="RmptfxUpdateThread" >
                  <Priority>PRIO_HIGHEST</Priority>
               </Item>
               <Item key="RecordingThreadPed" >
                  <Priority>PRIO_ABOVE_NORMAL</Priority>
               </Item>
               <Item key="PathServer" >
                  <Priority>PRIO_LOWEST</Priority>
               </Item>
               <Item key="RecordingThreadVehicle" >
                  <Priority>PRIO_ABOVE_NORMAL</Priority>
               </Item>
               <Item key="ResourcePlacementThread" >
                  <Priority>PRIO_LOWEST</Priority>
               </Item>
               <Item key="RageAudioMixThread" >
                  <Priority>PRIO_TIME_CRITICAL</Priority>
               </Item>
               <Item key="SaveBlockDataThread" >
                  <Priority>PRIO_NORMAL</Priority>
               </Item>
               <Item key="RageDvdStreamer" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
               </Item>
               <Item key="RageHddStreamer" >
                  <Priority>PRIO_LOWEST</Priority>
               </Item>
               <Item key="Render" >
                  <Priority>PRIO_ABOVE_NORMAL</Priority>
               </Item>
               <Item key="NorthAudioUpdate" >
                  <Priority>PRIO_NORMAL</Priority>
               </Item>
               <Item key="RageNetSend" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
               </Item>
               <Item key="RageNetRecv" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
               </Item>
               <Item key="RageVoiceChatWorker" >
                  <Priority>PRIO_BELOW_NORMAL</Priority>
               </Item>
               <Item key="ReplayFileManager" >
                  <Priority>PRIO_LOWEST</Priority>
               </Item>
            </Threads>
         </Config>
      </Item>
      <Item>
         <Build>nonfinal</Build>
         <Platforms>any</Platforms>
         <Config type="CGameConfig" >
            <ConfigScriptStackSizes>
               <StackSizeData>
                  <Item>
                     <StackName>DEBUG_SCRIPT</StackName>
                     <SizeOfStack value="4080"/>
                     <NumberOfStacksOfThisSize value="1"/>
                  </Item>
                  <Item>
                     <StackName>SOAK_TEST</StackName>
                     <SizeOfStack value="4088"/>
                     <NumberOfStacksOfThisSize value="1"/>
                  </Item>
                  <Item>
                     <StackName>NETWORK_BOT</StackName>
                     <SizeOfStack value="4096"/>
                     <NumberOfStacksOfThisSize value="31"/>
                  </Item>
                  <Item>
                     <StackName>DEBUG_MENU</StackName>
                     <SizeOfStack value="32000"/>
                     <NumberOfStacksOfThisSize value="1"/>
                  </Item>
               </StackSizeData>
            </ConfigScriptStackSizes>
         </Config>
      </Item>
      <Item>
         <Build>nonfinal</Build>
         <Platforms>any</Platforms>
         <Config type="CGameConfig" >
            <ConfigScriptResourceExpectedMaximums>
               <ExpectedMaximumsArray>
                  <Item>
                     <ResourceTypeName>PTFX</ResourceTypeName>
                     <ExpectedMaximum value="61"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>PTFX_ASSET</ResourceTypeName>
                     <ExpectedMaximum value="7"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>FIRE</ResourceTypeName>
                     <ExpectedMaximum value="32"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>PEDGROUP</ResourceTypeName>
                     <ExpectedMaximum value="16"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>SEQUENCE_TASK</ResourceTypeName>
                     <ExpectedMaximum value="96"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>DECISION_MAKER</ResourceTypeName>
                     <ExpectedMaximum value="5"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>CHECKPOINT</ResourceTypeName>
                     <ExpectedMaximum value="32"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>TEXTURE_DICTIONARY</ResourceTypeName>
                     <ExpectedMaximum value="40"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>DRAWABLE_DICTIONARY</ResourceTypeName>
                     <ExpectedMaximum value="31"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>CLOTH_DICTIONARY</ResourceTypeName>
                     <ExpectedMaximum value="2"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>FRAG_DICTIONARY</ResourceTypeName>
                     <ExpectedMaximum value="28"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>DRAWABLE</ResourceTypeName>
                     <ExpectedMaximum value="15"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>COVERPOINT</ResourceTypeName>
                     <ExpectedMaximum value="51"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>ANIMATION</ResourceTypeName>
                     <ExpectedMaximum value="40"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>MODEL</ResourceTypeName>
                     <ExpectedMaximum value="120"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>RADAR_BLIP</ResourceTypeName>
                     <ExpectedMaximum value="1800"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>ROPE</ResourceTypeName>
                     <ExpectedMaximum value="12"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>CAMERA</ResourceTypeName>
                     <ExpectedMaximum value="27"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>PATROL_ROUTE</ResourceTypeName>
                     <ExpectedMaximum value="10"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>MLO</ResourceTypeName>
                     <ExpectedMaximum value="5"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>RELATIONSHIP_GROUP</ResourceTypeName>
                     <ExpectedMaximum value="251"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>SCALEFORM_MOVIE</ResourceTypeName>
                     <ExpectedMaximum value="15"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>STREAMED_SCRIPT</ResourceTypeName>
                     <ExpectedMaximum value="53"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>ITEM_SET</ResourceTypeName>
                     <ExpectedMaximum value="6"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>VOLUME</ResourceTypeName>
                     <ExpectedMaximum value="1"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>SPEED_ZONE</ResourceTypeName>
                     <ExpectedMaximum value="105"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>WEAPON_ASSET</ResourceTypeName>
                     <ExpectedMaximum value="45"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>VEHICLE_ASSET</ResourceTypeName>
                     <ExpectedMaximum value="6"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>POPSCHEDULE_OVERRIDE</ResourceTypeName>
                     <ExpectedMaximum value="1"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>POPSCHEDULE_OVERRIDE_VEHICLE_MODEL</ResourceTypeName>
                     <ExpectedMaximum value="12"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>SCENARIO_BLOCKING_AREA</ResourceTypeName>
                     <ExpectedMaximum value="27"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>BINK_MOVIE</ResourceTypeName>
                     <ExpectedMaximum value="1"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>MOVIE_MESH_SET</ResourceTypeName>
                     <ExpectedMaximum value="13"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>SET_REL_GROUP_DONT_AFFECT_WANTED_LEVEL</ResourceTypeName>
                     <ExpectedMaximum value="6"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>VEHICLE_COMBAT_AVOIDANCE_AREA</ResourceTypeName>
                     <ExpectedMaximum value="3"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS</ResourceTypeName>
                     <ExpectedMaximum value="3"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS_MULTIPLIER</ResourceTypeName>
                     <ExpectedMaximum value="3"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>SYNCED_SCENE</ResourceTypeName>
                     <ExpectedMaximum value="49"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>CLIP_SET</ResourceTypeName>
                     <ExpectedMaximum value="10"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>VEHICLE_RECORDING</ResourceTypeName>
                     <ExpectedMaximum value="105"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>MOVEMENT_MODE_ASSET</ResourceTypeName>
                     <ExpectedMaximum value="5"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>CUT_SCENE</ResourceTypeName>
                     <ExpectedMaximum value="3"/>
                  </Item>
                  <Item>
                     <ResourceTypeName>CUT_FILE</ResourceTypeName>
                     <ExpectedMaximum value="3"/>
                  </Item>
               </ExpectedMaximumsArray>
            </ConfigScriptResourceExpectedMaximums>
         </Config>
      </Item>
   </ConfigArray>
</fwAllConfigs>
